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FATWORKS

packaging | gourmet food

 

Fatworks goal is to provide premium traditional fats. It’s a fast growing company, directed mainly to the paleo/primal public, and everyone who appreciates the taste of cooking with healthy oils. With their packaging, they wanted to say that even though they have gourmet quality, they don’t take themselves too seriously; and make emphasis on having fun while using their products.

THE SPOILED MAMA

packaging | beauty & skincare

 

This company is all about Pregnancy Skincare and Beauty. Their labels were in need of a redesign correcting some functional problems and making them, at the same time, more modern looking.

DE LA FACULTAD

branding & packaging | wine & canned food

Packaging system for the products of the Facultad de Ciencias Agrarias. They make wine, sparkling wine, oils, and canned food as a part of the studies for it’s different careers. The students and the staff participate in the elaboration process, and the comunication strategy is based on that premise.

LATITUD SUR

branding & merchandising | cultural publisher

“Latitud Sur” is a fictional publisher for books related to the countries of the Mercosur (Argentina, Brasil, Paraguay and Uruguay). The project consisted in branding the different publications under the same logo, and making a flexible system for merchandising and future publications.

BRAZOS ABIERTOS

branding | children’s home

This project was made as an interdisciplinar excercise with social comunication students. “Brazos Abiertos” runs thanks to donations, and while its a beloved organization, they usually have money problems. The goal was to make a friendly brand, that symbolizes the spirit of the home.

TIERRA FÉRTIL

branding & signage | organic food

A fictional company that produces organic food. We wanted to make a logo that comunicated the healthy aspect of the products. All the signage was derived from the curve used in the logo, making enphasis on the organic origin of its raw material.

JOLIE

logo & packaging | gourmet jam

“Jolie” was made as a sub-brand of Tierra Fértil.
We wanted to make a packaging that transmitted the artesanal aspect of the product, but keeping in mind that it was meant for for a gourmet food market.
The design included not only the logo, but the labels and containers as well.

XUMEC

logo & merchandising | local festival

The graphic for “Xumec” is the result of a study in ancient drawing and patterns of cuyanos aborigines. The point of the festival is the promotion of that culture in the actual society. Both visual and merchandising are related in someway with the way of living and the language of those firs inhabitants of the Cuyo territory.

LA PREVIA

branding | drinks delivery

“La Previa” is a drinks delivery business. The logo can be seen as both the anagram LP or as a beer chopp. The client wanted to stand out by making a modern brand according to his clients.

MZA SOBRE RUEDAS

branding & editorial | car magazine

“Mza sobre Ruedas” is a cars and motorcycles photo-classified advertising magazine. While the logo may seem very obvious, it did a good job in standing out in magazine stands as it is easily recognizable.
The “street” theme was used to make a visual system in the different pieces.

LA BRAVI

branding | food & tango

This particular client wanted a brand that she could use in two very different activities: tango and hand-made food products.
The result features an organic element in the form of “fileteado porteño”, linking both fields in the same logo, and that is also used as a module for different patterns.

KINÉTICAS

branding | kinesiology

“Kinéticas” is a kinesiology practice that specializes in postural correction using Gyrotonic as the main tool.
The pacients learn to have body awareness while they work in different excercises.
The logo represents the concept of the energy that expands to the backbone.

BALASH

animation & UI design | video game

“Balash” is the first video game developed by Bacus Studio. In it, the main character has to biuld houses and pyramids to please the Pharao and save his family.
The art and concept needed to be very friendly and modern, without loosing the “Ancient Egypt” feel.
http://www.bacusstudios.com/balash/

TETRIS

animation & UI design | video game


The novelty for this tetris game was that you had to put the different pieces in a circular grid.
We tried different approaches and ended with a steampunk theme for the visuals, as a way to mix the “old” concept of the tetris game with this new way of playing.

KATEDRA

illustration & UI design | video game

“Katedra” was born as a collaboration between friends. The idea was to make an online RPG with all the features we liked. The story was written, and the visuals followed the idea of a futuristic landscape where the nature and technology were inseparable.

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